If I had one word to describe each moment in Immortals of Aveum , it would be “fast.” Another could be “fluid.” To finish my alliterative description, “frenetic.” Every moment in Ascendant Studios’ upcoming magic-based FPS could be described with any one of those words — or all three simultaneously.
Immortals of Aveum is set in the titular world of Aveum. Ravaged by an endless war (aptly dubbed the Everwar) over the magical Leylines that crisscross the land, the various kingdoms in Aveum have struggled to survive. Centuries have passed since the war began, and now Lucium and its allies are on the verge against their enemies from the Kingdom of Rasharn.
You take the role of Jak, a Battle Mage who has the power to control all three types, or colors, of Magic. This makes Jak a Triarch, trading that mastery over one color of magic for versatility on the battlefield. Jak grew up on the streets with no magical abilities readily present. However, it turns out he’s an Unforeseen — a person with magical abilities that manifest later in life.
As a result of this, as well as role as a Triarch, Jak joins up with the elite squad of the Lucium arm — the Immortals — in order to put an end to Sandrakk, the tyrant of Rasharn and another Triarch himself.
In my nearly few hours with Immortals of Aveum at a press event in Redwood City last week, I had the chance to play through an early tutorial and early story mission in Aveum , as well as a mission a few hours into the FPS where Jak had leveled up a bit to get a taste of the upgraded powers over the course of the game.
Jak is a Triarch, which means he is a Magnus who can control all three forms of Magic. Force, or Blue magic is Force, acting as a precise blast, almost like a
Read more on mmorpg.com