A developer at Obsidian has confirmed that Avowed isn't even in its alpha state yet and that the game's art will be "refined" in various ways before its launch.
Last week at Xbox's Summer Showcase, we finally got to get another look at Obsidian's Avowed, three years after its initial reveal trailer. Although our first look at the game painted it as Obsidian's take on Skyrim, the gameplay trailer and subsequent interviews confirmed that its scale had been reduced and the focus was moved to RPG elements instead of a big open world. It also has a different art style than what we saw in the reveal trailer, looking more in line with The Outer Worlds than the photorealistic look that was originally teased.
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As you can imagine, this new look and revised direction disappointed a few players, with some complaining about the game's new visuals and suggesting that they'd been downgraded from the original reveal, even though that seemed like more of a proof-of-concept trailer than anything else.
If you are worried about Avowed's looks, it might be worth holding off until the game is closer to being released, however. As pointed out by Twitter user Klobrille, an Obsidian developer going by the user name Briar Diem recently shared some details about the game's development over on the RPG Codex forums, confirming that the game isn't even in its alpha state yet, and that its visuals are going to be "refined" in various different ways.
Briar Diem said, "All I can say is the game has not entered Alpha yet, art will get refined in various ways. Lighting will change. Though designs will not change of course. They are what they are", confirming that Avowed's graphics aren't final
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