It’s a tale that’s been retold since at least the 15th Century: Robin Hood and his band of Merry Men steal from the rich and give to the poor. Numerous attempts have been made to turn this philanthropic do-gooder’s tale into a playable experience, most recently with an asymmetrical PvPvE multiplayer title. However, character action and Little John are two terms that you don’t often see together, at least not until now. As the second title that Nacon presented as part of their BigBen Week, we recently went hands-on with the upcoming Gangs of Sherwood.
It wouldn’t be a proper Robin Hood tale if it didn’t focus on the dynamic between Robin Hood’s crew and the Sheriff of Nottingham. Yes, once again the tale of stealing from the rich and giving to the poor is the focus of Gangs of Sherwood but with a twist most players won’t have experienced. The quartet of Robin Hood, Friar Tuck, Little John, and Maid Marian have been taking some classes in modern action titles to the point where each is a viable powerhouse when it comes to character action titles.
While Gangs of Sherwood can be played solo, the adventure supports up to four players in total in online co-op. Matchmaking is your standard ‘Person A hosts and Persons B-D join in’ so far with no hooks for quick play to jump into a stranger’s game, at least from what I could see during the two mission preview. Instead, one person hosted while the other either waited for an invite or monitored the server browser to see their session pop up. Given the smaller venue and the team’s focus on only showing off half of the playable cast so far, my play session was limited to playing as Friar Tuck myself while my compatriot played as the titular Prince of Thieves. A hub area serves as
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