You never know quite what you’re going to get when a beloved ’80s action film series is adapted into video game form. After 2019’s Terminator: Resistance and the improved Enhanced Edition, Teyon are stepping up to the plate once again with RoboCop: Rogue City. Can this game capture the spirit and tone of the original films?
Set after RoboCop 2, Rogue City can happily ignore much of the… less beloved parts of the RoboCop film and TV series. That iconic militaristic theme is ready to lodge itself in your brain, while Peter Weller reprises his role from the first two films – there’s also likenesses for a bunch of other key characters – and the highly addictive drug Nuke remains a big problem for the city, but we don’t have android ninjas or any of that kind of craziness.
Our hands on time started right at the beginning of the game, as a big criminal fish has entered into Old Detroit’s pond, and the local gangs are making plays to get their backing. That includes raiding Channel 5’s headquarters and taking hostages right in the middle of a live news broadcast. When they start throwing hostages out of windows, there’s no holding RoboCop back from heading in.
The first person shooting of RoboCop is exactly what you’d want from the character. You stomp methodically through an area as bullets pling off RoboCop’s armour, while you just as methodically gun down the bad guys. That can be with RoboCop’s iconic Auto 9, or with uzis and assault rifles picked up off downed enemies.
It can feel like that’s pretty much all there is to it, with a steady aim and minimal recoil meaning there’s no real need to aim down sights for precise shots – the left trigger or right click will still zoom in a bit, but its main function is to add a green
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