At long last, the curtains have been drawn back on Judas, the first game from BioShock creator Ken Levine's outfit, Ghost Story Games. Courtesy of IGN, we've got our best look yet at the game, how its intriguing «narrative LEGOs» design philosophy works in play, and, of course, a familiar, chaotic form of powered combat we've been missing desperately. Bringing Geoff Keighley along for the ride, IGN sat down for a massive interview with Levine, which is where the fount of information sprang from.
Ghost Story provided gameplay and additional information via commentary from IGN's Ryan McCaffrey. From what's on display, it's clear the team has been cooking, and many familiar elements fans have come to know and love have been expanded upon. Set on a colony ship crewed by suddenly murderous robots, and with Judas being a hacker, manipulating machines to take advantage of the environment or to overcome fearsome odds will be essential to success, and the old one-two punch of lightning and wrench (hammer this time) more effective than ever.
Would you kindly tell us more?
How do you feel about Judas? Are you excited to see what narrative tricks Levine has in store for us this time? Let us know in the comments section below.
Khayl is Push Square's Australian correspondent, a reporter who regularly catches the competition napping. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
Looks line a totally insane blast! Happy to be fighting robots and the like this time, instead of killing humans…
Add to cart!
It’s Bioshock… in Space
Ehh. I played Bioshock back on the 360 and liked it so so. Not sure all these years later i care much for it. Hope it does well but not for me after watching the video.
Day 1 purchase. Can't wait for it.
Think I'll go into this one blind.
@Savage_Joe they did that in System Shock. Great games
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