Team Ninja's is one of the most expansive RPGs of 2024. The game features a complex combat system, a detailed skill tree, important story choices, and bonds that can lead to romance, otherwise known as Veiled Vows. There are several ways to develop bonds with characters in, including bringing them on missions, giving them gifts, and agreeing with them in conversation.
There are 13 characters in total to romance in, from integral story characters like Ryoma Sakamoto to less consequential figures like Matthew Perry. Most romances can coexist with one another, but there are a few that will give the player an ultimatum if they become involved with another character. It can be tricky to decide which Veiled Vow is best to pursue in, but there are a few that are worth doing much more than others.
Matthew Perry being a love interest in is a perfect example of what happens when developers choose quantity over quality. There is no discernible chemistry between Perry and the main character, they never feel like anything more than work colleagues, and this is after defeating him in the game's first boss fight. This is a completely random addition which doesn't serve the story or any of its characters at all. It would've been better to thoroughly develop a couple of love interests than make 13 characters available for a Veiled Vow.
High on the list of characters who do not deserve to be a romance option in is Ernest Satow. He is, at best, a minor character in the overarching story, particularly if the player sides with the anti-shogunate faction. He is one of the more difficult boss fights in, appearing in the Act 3 mission Satow flies around in the air leaving a blazing trail of fire in his wake, but there isn't so much as a spark when the player tells him they have feelings for him.
It is technically possible to romance, or forge a Veiled Vow with Genzui Kusaka, but it isn't a romantic connection. Once he learns that the main character desires to be more than just comrades
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