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I’ve spent some time playing Diablo IV, initially with the intention of giving it a full review. But to be honest, I’m having too much fun muddling through it at a leisurely pace. By the time I’m review-ready, it’ll be time to get stuck into Baldur’s Gate 3 (and speaking of, having Final Fantasy XVI on my PS5 doesn’t do wonders for my attention span either). Instead, I’ve been following the ongoing saga of Diablo IV’s latest patch — and it’s been a wild journey.
First patch 1.1.0 came out and obliterated any sense of oomph players had, and then came several days of Blizzard apologies and promises of a fix. Blizzard finally announced patch 1.1.1 today, which launches on August 8. I doubt that will be an end to the drama, but it’s at least been fun watching the journey to get to this point.
In other news, Sony has announced that PlayStation 5 has sold over 40 million units, which is pretty impressive when you consider the pandemic-era supply chain issues it had during the pandemic. I’d be interested in seeing how the software sales shake out in the next financial report, as the previous one showed that those were a little cool compared with the hardware side of things. It seems Xbox is having an inverted problem, where its hardware sales are down but its games and Game Pass numbers are up.
I’m still playing catch-up with Final Fantasy XVI, but I’m hoping to take a crack at Disney Illusion Island this weekend. This year has been an embarrassment of riches, honestly. I’m having to confront the possibility that I cannot play all the new games that I want to play, as I lack both the time and monetary resources to
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