We’re well into our first day with Larian Studios’ successful launch of Baldur’s Gate 3, and the world is already beyond excited to dive into the game after years of being in early access. Nearly everyone has jumped onto the game now that it’s here, and Larian Studios has released the patch notes for the first hotfix to the game.
The notes are relatively straightforward, and many of them are to be expected for an RPG of this size. In addition to the patch notes for Hotfix #1, the team at Larian Studios is beyond excited for players to get into the game, and share their excitement about finally having Baldur’s Gate 3 officially released.
Table of ContentsLarian Studios Celebrates Baldur’s Gate 3 Launch with Hotfix #1 – Patch NotesCrashes and BlockersMultiplayerGameplayUIAudioEngineCinematicsLarian Studios Celebrates Baldur’s Gate 3 Launch with Hotfix #1 – Patch NotesThe team at Larian Studios has been hard at work creating as smooth of a launch as possible for Baldur’s Gate 3 fans. The latest hotfix tackles over 150 bugs and issues that players have experienced, and it looks like not too many of them have been game-breaking, thankfully, except for the occasionally reported crash to the desktop.
We’re still busy working our way through our first campaign, but we’ve already shared our initial thoughts on what we’ve seen in our review in-progress. So far, it’s been positive, but we want to want to dive further into the game before providing a respectable score to such as massive title like Baldur’s Gate 3.
Here’s everything in Baldur’s Gate 3’s first hotfix, and the entire patch notes.
Crashes and Blockers Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss. Fixed a rare issue where Read more on gamepur.com