In recent months, co-operative industrial nightmare Warhammer 40,000: Darktide has added Chaos Spawn and new missions, as well as crossplay between the Steam and MS Store versions. In the next patch, which should be out mid-August, developer Fatshark is promising quality-of-life changes including additions to the mission board and crafting, as well as sharing the game's currencies between all of your characters.
As a dev blog explains, all currencies that were previously character-bound—Ordo Dockets, Ordo Ingots, plasteel, and diamantine—will be merged into a single wallet accessible by any of your Rejects. This is a particularly welcome change, meaning that when your veteran hits max level and you start over as an ogryn, you won't be broke.
Meanwhile, the mission board will be getting Maelstrom Missions that combine new modifiers with existing ones. Fatshark gives the example of a mission with «waves of Specialists, hunting grounds, waves of mutants and players have 20% reduced ability cooldown.» Maelstrom Missions will hand out more XP and Ordo Dockets in return for their increased difficulty.
A separate mission board for high-difficulty missions called «Auric-level Operations» bringing extra-hard challenges that always have conditions applied and are limited to level-30 characters is also coming. Changes to the way missions are generated will apparently bring «a more varied amount of conditions» all round. Maelstrom Missions will be available on the Auric-level Operations board as well.
Other changes to missions include a quickplay bonus like the Vermintide games have, handing out extra XP, Ordo Dockets, diamantine, and plasteel in return for jumping into quickplay to round out an existing squad, who might be halfway
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