Getting the hang of combat in can be a challenge, but there's one optional setting that can make it easier to master without decreasing the actual threat that enemies pose. Building on the system established in, features a fusion of dynamic action combat with the menu-based ability, spell, and item options that return from the original It can be a lot to wrangle, and it's sometimes possible to get tripped up by the hectic nature of battle even when keeping a good handle on the system itself.
The most obvious adjustments to make for combat lie in 's difficulty settings, which consist of Easy, Normal, Dynamic, and a Hard option that can be unlocked after beating the game. Although this is a solid array, jumping down from Normal to Easy can be overkill for anyone who's doing well enough in most battles. Committing to Dynamic is also a fun option to make every battle feel appropriately engaging, but certain conditions can occasionally make the fray a bit headache-inducing.
has an extensive array of camera options, but one great toggle that's easy to miss is the Camera Distance: In Battle option. This is on the closest setting of 1 by default, and pulling it back to 3 at the other end moves the camera further away from the playable characters in battle. When bouncing between a horde of flying enemies or taking down a squad of Shinra soldiers, having a larger perspective to look at the encounter can make it significantly easier to keep up with what each party member and opponent is up to.
Camera distance is very much a setting that comes down to personal preference, and there's a valid reason to opt for any of them. Sticking with a closer camera will definitely lead to situations where enemies are causing trouble off-screen, but it can make the presentation of combat feel a bit more personal and dynamic. Plenty of popular games have exhibited the merits of either end of the spectrum, from the intimate cinematic styling of to the distanced clarity of, so there's no one
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