Nvidia has quietly dropped an update for their Streamline software, alongside some patches for the DLSS library. The additions in this update could come quite in handy for PC gamers with an Nvidia GPU.
It's been an interesting time in the world of Nvidia, with the company boasting a 769% growth in annual profit earlier this year, in large part due to increased investment in AI technologies. Some of its latest announcements on this front include the reveal of the Blackwell AI GPUs and the unveiling of generative AI technology designed to make more lifelike NPCs. But if there's one Nvidia-related announcement in recent years that has gone under the radar, it's the under-discussed Streamline software development kit (SDK). Released back in 2022, Nvidia's Streamline serves as a tool designed to make the process of implementing upscaling technologies like DLSS and FSR easier. The open-source plugin can be of great use to developers, and can make the incorporation of super resolution technologies in games more widespread. That's why the latest developments on Streamline are worth taking note of.
According to the changelog on Github for Version 2.4.0 of Nvidia's Streamline software, support for a new «E» preset has been added to the tool. This preset now serves as the default preset for those using DLSS Super Resolution in their games. In addition, DLSS 3.7.0 has been implemented into all available profiles in Streamline, as stated by the creator of the popular tool DLSSTweaks in a Reddit post. This is a noteworthy change, as this new version of DLSS was previously only available in the DLSS-D and Ray Reconstructions profiles.
Some people commenting on the post made by DLSSTweaks creator '_emoose_' have tested the latest version of Streamline and tried the new preset out for themselves. Reddit user 'OutlandishnessOk11' claimed that, although they may just be experiencing a placebo effect, it appears as if «preset E has the best motion clarity so far.» Fellow Redditor
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