In its latest This Week in Destiny post, Bungie explained the online architecture issues that have led to a recent uptick in cheeky animal-named connection errors. Bungie also provided a roadmap of what fixes players can expect and when, but the promising-sounding «large set of improvements» won't be coming until the start of Season 22 at the end of August.
Essentially, Bungie says that its efforts to scale up its server infrastructure to handle more concurrent players introduced issues in how that infrastructure responds to small issues like «hardware failures, network hitches, or problems with other services.» The new wave of failures apparently originates with the «Claims» service that routes player data between Bungie's various servers.
While the changes Bungie introduced in Lightfall allow Claims to handle more concurrent players, they also introduced a brittleness that wasn't there before, and small issues that used to get smoothed over now result in «Baboon» or «Weasel»-coded disconnects. What's more, it doesn't sound like relief will come soon: «Fixing these Claims issues is the very top priority of our Services organization right now, but we must do it very carefully,» the TWID explains. «Done incorrectly, we could unintentionally make stability for players worse or create new issues. This is not a process that can happen overnight.»
Bungie provided a bulleted timeline of when to expect these fixes to roll out, with the rest of Season 21 seeing changes «designed to minimize the risk of further degrading stability, while helping [Bungie] to confirm the effectiveness of fixes further out on the roadmap,» while Season 22 at the end of August will get a launch patch featuring «a large set of improvements meant to
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