Larian has released Baldur’s Gate 3’s hotly anticipated Patch 5, which adds loads of new content to the sprawling Dungeons & Dragons role-playing game.
Patch 5 fixes slowdown issues caused by Patch 4, adds a brand-new epilogue providing closure to each player’s journey, and even new game modes.
The new playable epilogue gameplay, accessible to all players loading the game prior to the final fight, takes place before the credits. Players find themselves in camp, six months after the events of Baldur’s Gate 3’s story, where they “meet new friends and old, taking all the time they need to say their final goodbyes to the party.”
Larian called this epilogue a “final goodbye”. “For the writers of Larian, this ‘final goodbye’ has been some of the most complex writing in the game so far, as it takes advantage of the game’s reactivity across the entire adventure,” the developer said. “A gigantic tree of permutations defines the content, with new writing (3,589 lines to be exact), cinematics, and even characters joining the get-together at camp, organized by Withers.”
Elsewhere, Patch 5 adds two new game modes: Honour Mode and Custom Mode. Honour Mode makes the game more difficult in and out of combat and introduces over 30 new tweaks to all of the game’s boss fights, with a new Legendary Action system designed to catch players off-guard and increase the challenge. Now bosses can perform new actions, adding twists and turns to all major fights throughout the game, Larian said.
Inspiration points become more valuable in Honour Mode, Larian explained, because loading previous games - or ‘save scumming’ - is disabled, meaning players need to keep count. Some of the more powerful ‘unintended exploits’ have been removed for players who
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