Sephiroth looks a little different in , but that may be a good thing. As a reimagining of the original game, the trilogy makes a number of changes to its story, setting, and characters. Many of these are minor, like the gentle rearrangement of certain story events to make the plot flow better in a linear format. Others, however, are much more significant, adding a ton of depth to otherwise two-dimensional characters, and quite possibly changing other characters' fates entirely.
But sometimes, it's the smallest changes that can make the biggest difference. incorporates a lot of new mechanics, some of which simply couldn't exist in the original version. The story tweaks required to make these mechanics sensible and functional may be minor, but they still have a noticeable impact. One tiny story change, recently confirmed by 's developers, may not be the most popular. But it allows for a new, interesting spin on one of its most morally fraught characters.
In an interview with , producer Yoshinori Kitase confirmed that Sephiroth is significantly less powerful in the upcoming remake than he was in the original game. will include a flashback scene that also appeared in the original game, in which Cloud, Tifa, and Sephiroth ascend Mt. Nibel to check on a Mako Reactor. Sephiroth's power puts the young Cloud to shame; it's clear that he's much stronger than his junior already, even before his attempted ascension to godhood. But while Sephiroth will still be stronger than Cloud in 's take on this flashback, he won't be quite as powerful as in the original game.
But of course, it's this very decrease in power that makes Sephiroth viable as a playable character in . Gameplay previews for have confirmed that Sephiroth will be
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