If you're trying to decide whether you should be playing Baldur's Gate 3 on PlayStation 5 or PC and are feeling a little bit daunted by the specification requirements on PC, don't panic. It's been tested and confirmed by those over at Eurogamer that the settings on PlayStation 5 are essentially the same as the settings on PC if you were to play it on Ultra. Of course, many people are unable to do so, as the game is very graphically intensive, the world is expansive, and there are lots of visual effects that you need to contend with. Baldur's Gate 3 has been out on PC for quite a while, and since the start of its release, there have been a number of fixes to work on making the performance of the game better for rigs of all capabilities. While there was some concern about how Baldur's Gate 3 would run on PC, it's been confirmed that it runs fine in Act Three, but it suffers some of the same issues that the PC version does.
While the game is very obviously tailored with a Keyboard and Mouse in mind, the game works just fine with a controller on both PS5 and PC. At the start of the game, it's quite tolerable, and although it looks a little bit odd, it works. However, the more abilities and items you unlock and use, the more complicated your radial menus will get, which can make the interface incredibly overwhelming.
Although this doesn't really affect the performance of the game on PS5 in any way, it does make it a little bit more finicky to work with. Visually, the PS5 version is very similar to that on PC, and it looks almost the same as how it would if the game was being played on PC in ultra settings. Compared to other games on the console, this comes as quite a surprise. As explained in the article by Eurogamer, there are only two options available for image quality on the PS5, with the game being native to 1440p, with no signs of reconstruction or dynamic resolution. If you're unsure
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