Once again we find ourselves in the world of retro-tinged horror, with 2024 being especially productive for developers exploring this style of horror. Among Ashes is the latest to enter the conversation as one of the best examples of the genre.
The recent trend towards PS1-era aesthetics is partly repeated here, but the unique selling point for Among Ashes is that it actually contains multiple different perspectives and game types within its four or five hour playtime. You begin by sitting at an in-game PC playing a horror-themed Doom clone before being interrupted by a friend on an instant messaging service that is deliberately designed to look like it’s ripped straight out of the early 2000s. This is an interesting choice of period setting and one that brought me right back to my undergraduate days. Your friend sends you a link to a creepy pasta style forum post about a supposedly haunted game mysteriously released by a solo developer. That game within a game, Night Call, becomes the main focus of your time.
Here you play as a police officer called to investigate strange noises coming from the Stoker house but soon upon arriving your partner is attacked by a zombie and things start to take a turn for the horrific.
Night Call takes on the PS1 blocky graphics and deliberately wooden voice acting of early survival horror, but relocates the traditional American setting to a distinctly British country house. The setting reminded me of the cult classic Clive Barker’s Undying at times, an influence that is replicated through the demonic enemies that plague your time exploring the ubiquitous mysterious mansion.
Navigating the house is done via a first person perspective which suits the 2000s PC setting. At first you’ll have to fend off enemies with a simple police baton (UK police not generally being armed with firearms) but you can use this to defend and block most incoming damage. As the game progresses you’ll find the usual pair of a pistol and shotgun, but ammo is
Read more on thesixthaxis.com