I remember when Nintendo first announced Tetris 99. It was such an insane idea — I mean, playing Tetris like it was a battle royale, with 98 other people (or CPUs)? But, as the saying goes, the idea was just crazy enough for it to work, as there have been times where Tetris 99 is the only reason I have a Switch.
In the time since this revolutionary way of playing Tetris was released and today, it’s been made clear that Nintendo wants to turn ‘99’-type games into a genre. We’ve had the short lived Super Mario Bros. 35 that, while technically not a ‘99’-type game, plays the exact same way as if it were; Pac-Man 99, a chaotic twist on the classic game; and now we have F-ZERO 99, leading the younger generations to ask ‘what’s F-ZERO’?
In any case, the question of the day is: what’s next? We have Tetris, Pac-Man, Mario and F-ZERO, and presumably the next big variant is being planned as of writing. So if we had an unlimited budget, and no one to tell us ‘no,’ what games would we like to see emerge as a ‘99’-type game?
Balloon Fight seems to be screaming for a competitive variant. If they really wanted to foster chaos, they could put all players into the same level and watch the popping begin. But, I could also see it manifesting like Super Mario Bros. 35, where players would effectively be tasked with racking up the highest score.
I used to love playing Dig Dug (and other classics) with my grandma in the Namco Museum compilation for PlayStation 2. It was one of the only gaming experiences we shared. But, sentimentality aside, Dig Dug, like Balloon Fight and several other titles on this list, would be perfect for the ‘99’-type of gameplay.
I could probably list most of the old Namco classics in this list, but I’ll draw the
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