Getting rid of Noxious Fumes in can be a troubling task if you do not know what you can do, given the freedom the game offers. There are different ways of dealing with such a threat, but considering that the first time players encounter them may be under dire circumstances, it is possible to panic in sight of so many clouds of poison blocking your path forward. These Noxious Fumes present themselves as a major obstacle in one of the first side quests in Act 1 of , so new players may struggle a bit with understanding exactly how they can deal with some scenarios.
This article contains minor spoilers for a side quest in Act 1 of .
To be more specific, the Noxious Fumes appear during the Auntie Ethel quest in when you are pursuing her in the Hag’s lair. After chasing her and possibly defeating a few enemies along the way, you will likely stumble across a path that is rigged with several clouds of poison, named Noxious Fumes. Unlike regular poison clouds that often give your characters a disadvantage, these actually do damage. Near them are also explosive flowers, which ignite the entirety of the cloud for more damage. The Noxious Fumes are being fed through vents in the ground, so they will continue to pollute the area unless adequately dealt with.
There are Noxious Fumes clouds spread across the corridor that leads to Auntie Ethel’s arena in. The easiest way to deal with them is by blocking the vents, creating a safe passage for the party to go through, without the risk of taking poisonous or explosive damage.
To do this, it is recommended to split up the party and keep the rest in a safe spot, so that the character solving the puzzle can operate without the risk of dragging their allies into dangerous scenarios. The
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