20 years ago, expansions for PC games were as commonplace as CD drives. If a game was a hit, it probably got an expansion—that was certainly the case for Baldur's Gate and Baldur's Gate 2, which both saw their stories continue in 20-hour-plus add-on adventures. When I heard Larian's Baldur's Gate 3 imposes a level cap of 12 out of D&D's possible 20, I thought that sounded like prime expansion setup to me. But Larian founder Swen Vincke says the studio isn't working on one, and it sounds unlikely (though not impossible) that it'll happen.
«Honestly, we haven't started on an expansion,» Vincke said in an interview with PC Gamer on Monday.
Vincke said that he would find it «very hard» to make an adventure that takes players from level 12 to level 20, because in D&D, those levels start awarding players with godlike powers. For example, some of D&D's highest level spells include things like:
"[Level 12-20] adventures require a different way of doing things, in terms of antagonists you're going to have to deal with, which require a lot of development to do them properly," Vincke said. «Which would make this much more than an expansion in terms of development effort. A lot of D&D adventures are sub-level 12 for precisely that reason. So it sounds like neat, easy expansion material until you start thinking about it and it's not as easy as one would imagine.»
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There'd be one other
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