Voice actors and performers who work in the video-game industry voted to authorize a strike ahead of their contract negotiations this week.
The vote only authorizes a strike. The union, SAG-AFTRA, is scheduled to begin talks with video-game studios on Tuesday.
“We hope the added leverage of a successful strike authorization vote will compel the companies to make significant movement on critical issues where we are still far apart,” the guild said in a statement.
The union, which also represents TV and film actors, is currently on strike against Hollywood studios. Like that fight, the one of with video-game makers involves how artificial intelligence can be used to recreate the actors' voices and images.
The video-game performers are bargaining with the units of top gaming companies including Activision Blizzard Inc., Electronic Arts Inc., Epic Games, Take-Two Interactive Software Inc. and Warner Bros. Discovery Inc.
Video-game voice actors are concerned that, without adequate contractual protections, AI may reproduce or remix their voices without consent or commensurate payment.
“The unregulated use of artificial intelligence poses an existential threat to anyone who makes their living using their voice, image or performance,” said SAG-AFTRA chief contracts officer Ray Rodriguez.
The union and the Writers Guild of America have both expressed worry about members losing control of their writing, voices or likenesses through the use of generative AI. Because games are computer-generated, the risk to video-game performers is high, Rodriquez said.
The workers have also allege unsafe conditions for actors who perform stunts for video games using motion-capture technology.
“Games are basically playable action films,” said voice actress
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