Is it finally happening? Are we, as a community, as a people, ready to accept that maybe Deus Ex: Invisible War kind of ruled? I think we might be, and as evidence I present the demo for Corpus Edax(opens in new tab), an «immersive first-person-melee RPG» created by a developer named Luis Bento.
Set on a blighted, dystopian planet to which humanity fled after turning Earth into a blighted, dystopian planet, Corpus Edax wants to combine «the freedom of choice from immersive-sims like Deus Ex and Dishonored with RPG systems and dialogue choices from Fallout,» and blends it with «first-person-melee combat system similar to Condemned: Criminal Origins and Dark Messiah».
In other words, you can decide to kick out the windows on your apartment complex/space station within about 30 seconds of starting, pulling people nearby to an early, airless grave before the security system can manage to slam down its shutters.
Apparently stealth is an option, but I honestly never tried. These powerful legs were made for flying bicycle kicks, not crouch-walking. There are other skills, too, stuff like hacking and lockpicking, but it just felt too correct to zoom around menacing everyone in creative, physics-y ways to spend a long time trying much else.
It's reminiscent of the wacky Havok physics engine that let you get up to all sorts of profane tomfoolery with everything from basketballs to human corpses in Invisible War. There are no guns in Corpus Edax, so you rely only on your wits, fists, and whatever melee weapons you can improvise. Once you've finished bludgeoning a guard to death, you can pick up his helmet and attempt to drop kick it at his allies, or even just heave his entire body at them if you're strong enough.
The game isn't
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