It's Friday, and I have found another fun thing to share with you all, this time in Halo Infinite's Forge mode.
Halo Infinite's Forge mode has long been used as a canvas for many video game related homages. We have seen the Legend of Zelda: Ocarina of Time's iconic Kokiri Forest pop up here, as well as PT's terrifying corridor and Call of Duty's famous Shipment map. Blood Gulch is even in there (although, actually that one wasn't really a surprise, but all the same very cool)
The possibilities this mode can invoke are seemingly endless, and the recent update that came with Season 5: Reckoning has made this even more apparent. You see, developer 343 added the ability to include Campaign AI. This is thanks to the addition of Forge's AI Toolkit and its accompanying suite of features, which means Halo Infinite players can now spawn Grunts and such into their creations.
«They can simply appear in the playable with a default AI Spawner, drop from the sky via an AI Drop Pod Spawner, or have a drop ship insertion courtesy of the AI Phantom Spawner,» 343 explained. «In addition to dropping off normal ground units, the AI Phantom Spawner can also drop a Chopper, Ghost, or Wraith, and those vehicles can be set to spawn in unoccupied or with a pilot.»
And thanks to this and other new Forge features, we now have another fan-made video game crossover event taking place in Halo Infinite, this time with Pokémon.
Halo player and Forge creator DanTheBloke has constructed a Pokémon-style battle arena in the game, which sees Halo's much more gritty NPCs fighting off against each other atop a delightfully bright Pokémon ball emblem. They even have health bars.
As the battle gets underway, lasers start flying here, there and everywhere,
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