When a double XP weekend kicked off this time last week in Black Ops 6, there was only one map my friends wanted to play: Stakeout, by far the smallest in BLOPS 6 that's essentially one apartment. Call of Duty fans love small maps because it shrinks CoD's already miniscule time-to-action from a couple of seconds to literally zero. Stakeout is sized as a 2v2 map, but it's also in Face Off, a 6v6 playlist consisting entirely of small maps designed for maximum carnage.
Stakeout is just one of four maps you can get in Face Off, but it's so popular that players regularly leave lobbies when it doesn't appear. That dedication is probably why Treyarch created a Stakeout 24/7 playlist, an honor usually only bestowed to fan favorites like Nuketown, which just went live today.
I reckon Stakeout's biggest appeal is in the brief: as the smallest map in the game, it has the highest XP potential. After just a few hours of (double XP) Face Off with friends last Saturday, I leveled up nine times and unlocked more attachments for guns than I had over days playing standard modes. So yes, if grinding Black Ops 6 mastery camos or leveling weapons is a priority, Stakeout 24/7 is the new best way to do that (though keep in mind there are no killstreaks in Face Off, so tune those classes accordingly).
That's not all there is to Stakeout though, because I'm usually a small map hater, and even I like it. The map is very similar to Modern Warfare (2007)'s Shipment with its square-shaped footprint and straightaway kill lanes, but while I still maintain that Shipment is a bad map with too many exploitable sightlines, Stakeout takes the same blueprint and makes it way more fair and dynamic.
The first smart move with Stakeout was putting a roof over everyone's head—this mitigates the effectiveness of grenade spam a lot. Then there's the division of sightlines. The longest straightaways in Stakeout (the north and south hallways) don't have a perfect line-of-sight from one end to the other. They
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