Although all the villagers' homes in are unique to their respective characters, not all of them are as charming as the developers may have hoped. Whether it's entirely immovable or just a giant brightly colored eyesore, the less desirable villagers' homes make decorating the valley a pain for most players.
The expansions have helped resolve this a bit by offering new biome options, making it easier to find the right spot, but this still hasn't fully stopped some players from tucking away the unsightly homes to an unseen corner of the map. Unfortunately, for every character's home that fits anywhere, there's an equally appalling one that seems to fit nowhere.
Although this is a bit of a two-for-one, the worst villagers' homes by far are those that have no option to relocate. Although the expansion did add another with Jafar, this mainly applies to Mother Gothel and Elsa in the main valley. When it comes to Mother Gothel's treehouse, it makes sense why it was stationary with it being part of the main story of the game, but not having the option to move it after the fact has been a major bummer for players everywhere.
One feature stands out in Disney Dreamlight Valley's second DLC expansion, Storybook Vale as being one of the most fun additions to the game.
Not only is it large, but it is directly in the center of the Glade of Trust, making it awkward to work and design around. Plus, it doesn't have any significance for the character, meaning there's no reason for it. Elsa's cave, on the other hand, does make sense for her character to a degree, but having an ice cave in the middle of the Forest of Valor also creates an awkward space to design around.
This is one of the unfortunate ones where the home makes perfect sense for the character but just doesn't work in the valley. In his film, Wall-E spends a large portion of his time in a truck that he has converted into a cozy little home. Therefore, it makes sense that this was the obvious choice for his home design when
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