Somewhere in a lost outpost in the depths of an alien planet something went wrong. It’s hard to say exactly what it was, but the lone miner remaining has woken up with little more than the mystery of everyone’s disappearance and the remains of old machinery. It’s not much to work with but will have to do for now, and the handy scanner, a little AI help, and some manual labor are enough to get things moving. Hacking a few minerals from the walls of the cave leads to being able to create excavators to clear out the veins of ore, which can then become ingots used as the basis for more machinery. Soon enough all the usual factory parts start showing up, with smelters and manufacturers running off power supplied by hydroelectric turbines spinning from the flow of underground rivers, all working together to feed the needed products into underground bases in order to bring them back to life. Something happened, but rather than unearthing answers by tearing through Geiger-inspired horrors the survivor in Techtonica gets to manufacture their way out.
Techtonica is an automation game that sets itself apart from the crowd by going underground, complete with fully-destructible terrain. A demo was released last September and, while it had a few updates through the start of December it’s been left up as more a prototype to tide people over than anything else. In the intervening months the entire game has been reworked from top to bottom, as detailed in extensive weekly notes on the game’s Steam news page, and now it’s getting close to an Early Access release. How close is still up in the air but the release window is summer 2023, so hopefully more early July than late August. For now, though, here’s a short little trailer to
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