Capcom has been on a killer streak with Resident Evil in recent years, releasing one banger after another, but if there’s one weakness in their game, it’s DLC. Granted, games like Resident Evil 7 and Resident Evil Village got some fun story add-ons, but they were pretty lightweight. Meanwhile, some games, like the Resident Evil 3 remake, haven’t received any DLC at all. That said, Capcom may have changed their ways with the just-released Resident Evil 4 “Separate Ways” DLC.
When it wasn’t included in the initial release of the Resident Evil 4 remake, most expected Separate Ways, the Ada-Wong-focused side story included in later versions of the original RE4, would end up as DLC. As such, there’s been a lot of anticipation for this add-on – more than typical for RE DLC. So, has Capcom lived up to expectations? Or should Ada have stayed in the shadows? Time to head back to the village…
Note: This is an opinion piece and, thus, not as detailed as a full, scored review would be.
Resident Evil 4 Separate Ways takes place concurrently with the events of the main campaign, as Ada teams with Luis to retrieve the Amber containing the Plagas parasite while subtly helping out her flirting partner Leon from afar. Some specific details of the Separate Ways story have changed quite significantly this time around – Ada now has her own Nemesis-style stalker, Wesker is more directly involved in events, ect. – but the overall gist is the same. Don’t expect a particularly deep dive into Ada’s personality or motivations, but it’s fun to see what hijinks she was getting into during the events or RE4.
Gameplay-wise, Separate Ways is obviously built on the same engine as the Resident Evil 4 remake and thus shares many of it’s strengths and
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