The Nintendo Switch 2 late launch may have brought some sort of hardware redesign that may impact the console's performance.
In the latest episode of Moore's Law is Dead Broken Silicon podcast, it has been revealed how some people at NVIDIA are confused that the next Nintendo console still isn't out, as the system was supposed to be released in 2023. While it is not yet known why the system still hasn't been released, there's the chance that this delay from the projected release window may have led to some changes to the system design that could impact its performance slightly.
The Nintendo Switch 2 was originally planned to use an 8 nanometers node, but this may have changed due to the console launching in 2025. Nintendo may also have moved to a smaller node, possibly from Samsung, for better power efficiency, more capacity, and reduced cost. As Moore's Law is Dead rightly points out, releasing a new system using a node from 2023 wouldn't be a smart move, as things have changed in the past few years. TSMC, for example, has improved its nodes since then, is charging less for them, and they are easier to produce. If a node shrink or any sort of hardware redesign was made to the Nintendo Switch 2, then there's the chance that it could hit around 4.5 teraflops in docked mode, as opposed to the rumored 4.0 teraflops reported some time back.
As of now, the Nintendo Switch 2 specs have yet to be confirmed, but we have a rough idea of what the system will be capable of, thanks to leaks. If the console will indeed sport 12GB of LPDDR5X RAM, it could deliver better texture quality than the weakest current-generation console, the Xbox Series S, but its general performance is unlikely to top it due to a much weaker CPU. NVIDIA DLSS is likely to help the console output resolutions higher than 1080p with ease, although seeing a 4K output is likely not
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