Hello, everyone! This is Baiyon, Creative Director and multimedia artist at Kyoto-based indie game studio, Q-Games. On behalf of the team, I’m thrilled to share some exciting news with you.
During State of Play, we officially announced our latest title, Dreams of Another! This newest addition to the PixelJunk series is coming to PS5 and PS VR2. It’s also the first game where I’ve directed all aspects including; concept, story, visuals and of course the soundtrack creation. Today, I’m excited to introduce the game through our debut trailer and highlight what makes this title so unique.
Dreams of Another is a third-person exploration-action game built around the philosophical theme, “no creation without destruction.” Rather than destroying objects by shooting—as in traditional shooting games—here, your shots materialize and create the world. This unconventional mechanic offers a gameplay experience that challenges the norms of the genre and invites players into a whole new dimension.
As a developer, I’ve long been interested in finding a new perspective on third-person shooting games. Could we create a game that explores the beauty of life and creation in the context of destruction? This question inspired Dreams of Another.
The world of Dreams of Another is crafted using cutting-edge point cloud technology, creating an ethereal, impressionistic dreamscape. Existing in an abstracted state, made up of countless particles, this visually stunning environment reacts to the player’s actions. By shooting at these particles with your gun, they scatter and transform, ultimately materializing into existences. Repeating this process brings objects to life which you can then interact and communicate with.
The story revolves around two emotionally scarred characters: The Man in Pajamas and The Wandering Soldier. While the focus is on these two characters, players will also interact with sentient objects like talking trees and doors, uncovering their thoughts, emotions, and
Read more on blog.playstation.com