As the Galactic War in continues to evolve, new challenges are constantly being introduced, giving players plenty of opportunity to experiment with new strategies. A recent Major Order has refocused the war effort on the Terminid front, tasking Helldivers with activating the newly operational Terminid Control System in unique missions similar to those in the failed Automaton defense campaign. Getting the Terminid Control System up and running brings its own difficulties to the game, however, and there are a couple underrated Stratagems that can really shine in these unique missions.
The "" missions require the Helldivers to interact with a terminal at the Central Tower, before activating three surrounding Battery Silos, and subsequently defending the Silos from encroaching bugs. The Silos taking too much damage resets their progress, and a key roadblock to completing the mission is the Silos' susceptibility to friendly fire, making a lot of the most effective Stratagems counterproductive. This provides the perfect opportunity for players to utilize two of the game's most underrated Stratagems: the EMS Mortar Sentry and the Tesla Tower.
Carefully thrown beacons can make the more conventional Stratagems still effective in the Terminid Control System missions, but anything that launches explosives or deals damage to a wide area is going to be actively detrimental to the objective when bugs are in the vicinity. Protecting the Silos requires some deft crowd control, and the EMS Mortar Sentry and Tesla Tower are perfectly equipped for the job. The key to both Stratagems' suitability is that they won't damage the Silos.
The EMS Mortar Sentry doesn't actually do any damage at all – its shells release an electromagnetic static field upon impact, stunning and immobilizing any enemies caught in the radius. On the other hand, the Tesla Tower is notorious for its indiscriminate damage output. Its electricity arcs toward any potential targets that wander within its effective
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