A subtle detail opens a rabbit hole of violence, stretching back centuries into the Lands Between's past. As is usually the case with From Software games, 's lore is deliberately mysterious and obtuse. Rarely do characters offer comprehensive explanations directly to the player, and even when they do, they almost always do so with ulterior motives. For the most part, it's up to the player to piece together stories by looking closely at certain details. Recurring trends, out-of-place objects, and item flavor text can reveal a wealth of information about the world of.
And since 's map is much bigger than the average Souls game's, it stands to reason that it contains many more secrets. While many of those may be answered by the upcoming DLC, others yet remain obscure. Still, some seemingly inexplicable details are already well explained in-game, if only players know where to look.
The bodies of dead Giants are littered around a certain area in 's Mountaintops of the Giants region — in fact, they're even visible on the map. The Giants' graveyard is just northeast of the Foot of the Forge Site of Grace. This may seem fairly obvious. After all, the area is named for the Giants who once inhabited it, and the game makes it pretty clear that Giants have since gone extinct. However, the giants' deaths, their presence in various areas around the map, and the variation in their sizes raise countless questions about 's lore.
The dead giants on the mountaintops are casualties of 's war against the Giants. They were once members of the Fire Giant race who once called these mountains home. They wielded the power of a forgotten, one-eyed fire god, whose form often appears on their armor and equipment. In exchange for this power, they were made to keep the god's Flame of Ruin alive. The flavor text for the Sword of Night and Flame implies that they may have shared their knowledge with a group of astronomers who had also taken up residence in the mountains.
's Sword of Night and
Read more on screenrant.com