I’m proud to finally share the release date for Metal Gear Solid Delta: Snake Eater with everybody.
As the remake of a beloved classic, we’ve heard a lot of reactions from fans around the world since we first revealed the game. Our most important mission was not to let the fans down, so while it’s taken time to ensure we aren’t giving an inch on quality, I’m very happy we’re able to tell everyone, at last, when they can expect the game – Metal Gear Solid Delta: Snake Eater launches August 28 on PS5.
As part of that announcement, we’ve also revealed a new trailer in today’s State of Play. In it, you’ll learn about what Naked Snake will face in Operation Snake Eater, including a first in-game look at some of the dangerous enemies, the Cobra Unit. We think it’s a great overview of what to expect from the game for old fans and new players alike. And I should mention, make sure you watch it all the way through!
Approaching a remake and Metal Gear Solid Delta: Snake Eater
We’ve heard from many, many fans that they want to see the Metal Gear series back in action, and from the start, we’ve felt exactly the same way. For a long time, however, we struggled with a lack of consensus: What should the development team look like, what was the best approach? And what should the next steps be? During that process of finding our feet, we noticed that more and more players were coming along who had never played a Metal Gear game, or even heard of one.
That might be the obvious outcome when a series stays quiet for so long, but watching it happen still really struck me, and that was what lead to us putting together the plan for Metal Gear Solid Delta: Snake Eater.
At the early stages, we had planned on only overhauling the graphics to modern standards, but we just didn’t think it would be satisfying to play if that was the only update, so in the end we remade nearly all the animations, and found ways to refresh almost every facet of the game, as well as fully realizing elements that
Read more on blog.playstation.com