As someone who’s spent a good deal of time tending to The Entity’s beloved meat hooks in Dead By Daylight, I had high expectations about what developer Behaviour Interactive would work on next. And thankfully, they’ve delivered yet another fresh idea that I can’t stop thinking about with a unique first-person action game: Meet Your Maker. Pitting yourself against the creativity and cruelty of your fellow players in raids is tense and hilarious, and hours fly by while building your own playgrounds of destruction and watching players die to them. The options in your toolbelt are a little barebones, the world and story hardly even try to do anything interesting, and there’s plenty of bugs and general jankiness that need to be smoothed over. But I’ve never played anything quite like Meet Your Maker before, and even though it still feels a bit rough around the edges, the fact that it’s just so refreshingly different makes me want to spend all my time tricking my friends
Meet Your Maker takes place in a Mad Max-like post-apocalyptic world that’s as generic as they come. The flimsy story describes a world that’s fallen to an unnamed disease, leaving humanity fighting one another for uncorrupted genetic material to create a cure. You play a Custodian – a cool-looking robot with a sword, a grapple hook, and some sweet ninja moves – and spend your time raiding outposts to collect genetic material to bring back to your not-at-all creepy Chimera, who insists she has humanity’s best interests at heart as she encourages you to murder everything you see. If that sounds like an awfully convenient excuse for you to raid bases, that’s because it definitely is, and at least for now, the story doesn’t develop at all beyond this vague
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