There’s something rather moreish about Meet Your Maker’s blend of building and raiding. One part Super Mario Maker, one part first person shooter and platformer, your search for GenMat to feed the Chimera will have you diving into and creating all manner of deviously devised death traps.
You’ll step into each level with a pair of basic weapons, a grappling hook and maybe a small supply of items to use as well. By default, it’s a sword and a two-shot electric dart gun that can destroy traps from range, but has a huge amount of bullet drop restricting your range, and a need to reclaim your ammo. This combo can tackle many situations, but there’s also merits to taking the ten-shot crossbow when facing a level with a lot of guards, even though it can’t destroy traps, and there’s also a shield generator and a sword that has a longer lunge.
You’ll need to have your wits about you (and pay attention to the directional danger indicator that flares on your screen) when raiding, because a single hit from a bolt trap, an enemy-fired explosive, or dropping into a corrosive orange glowing block with kill you and send you back to the start to try again. You can also play in co-op, increasing your chances of success.
My personal approach is slow and methodical, using angles and corners to get through, but there’s a high skill ceiling with the use of the grappling hook that I’ve seen others use to zip around larger areas and toy with the reaction times and detection ranges of the many one-shot traps and dim-witted mutant guards. Even the most overwhelming seeming level can be overcome.
With a handful of raids under your belt, the other side of the game gradually opens up to you, with the resources earned letting you buy an Outpost that you
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