RuneScape technically counts as my first PvP moment.
Walking into the Wilderness, not really knowing what to expect, I learned the hard way, as did many players who started off their MMO careers in Gielinor what the term «PK» meant. Donning my recently crafted Rune Armor I thought I was on top of the world.
Yet moments after wandering into the Wilderness, I found myself waylaid by an enemy player who was much more skilled and just simply better all around than I was. I thought I was good, I thought my armor would protect me.
I was oh so very wrong.
It was a memorable experience for sure, one that shaped my days in RuneScape from that day forward, but also shaped how I approached PvP in the MMOs I played moving forward as well. Simply put, I don't like being PKed.
I don't really know anyone who does, for that matter, but I really didn't like them. That experience kept me on the sidelines in RuneScape from that point further, but also in other MMOs I'd play with friends like SilkRoad Online, Pirate King Online, Ragnarok Online (lotta Online's) and more.
That is until another Online was made.
When I first started to play The Lord of the Rings Online, the idea of Monster Play intrigued me, but never because I wanted to play the Monster. I entered then-Turbine's vision of Middle-earth because I wanted to play an Elf Archer like Legolas — something I still do almost 16 years later, not because I wanted to take the role of a major Orc chieftain. However, I knew there would be players who would want to roleplay as a Warg or the spawn of Ungoliant — and I was all for fighting them.
I would remember my friends excitedly talk about their PvP clashes in Dark Age of Camelot or Ultima Online and I wanted that experience for myself. In The
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