Intelligent Systems has made strategy gaming their business. While recent years have seen Fire Emblem’s fantasy-based friendships earn all the plaudits, Famicom Wars was their first grid-based game, its story of warring factions an excuse to move tiny tanks into the best spot to blow up other tiny tanks. Advance Wars perfected the formula, with a series of similarly excellent sequels that followed it, but 2001 is a long time ago in gaming, meaning this is one series that is genuinely due a reboot. Handily, that’s exactly what we’ve got in Advance Wars 1+2: Re-Boot Camp.
Advance Wars 1+2: Re-Boot Camp pulls together the original game and its stellar sequel, wrapping them all up in a shiny new 3D graphics. Alongside the dual narratives, there’s a cool couch co-op mode for four players, while you can head online for some one-on-one strategy battling as well. In addition, you can take all of your Advance Wars knowledge into the Design Room and create your own maps to confound your friends with. In terms of gameplay there are few surprises to be found here for returning players, but the addition of online modes and improved local multiplayer ensures that this is a great package whether you’re a newcomer or you’re returning to the fray.
The visuals are the first and most noticeable update, and while I wasn’t originally convinced about them, I have come to enjoy what WayForward has done for this remake. There are times, particularly with the infantry troops, where I think they’ve lost some of the original’s character along the way, but the vehicle units look fantastic, and there’s now a clearer distinction between the different armies thanks to unique unit skins for each.
It’s all tied together with newly imagined cartoon
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