Star Wars Jedi: Survivor delivers on the promise of expanding what was great in Fallen Order, while adding some very fun new twists on its Souls-inspired combat. In the previous game, Cal Kestis was able to use the single-bladed and double-bladed lightsaber styles, but in Survivor his repertoire is expanded to five stances. You can only equip two at any one time, and having finished the game (on default difficulty), I found that some were very ignorable, and others practically mandatory.
Individual mileage will vary based on your playstyle, but here are all five styles in the game ranked by how useful I found them.
Obi-Wan Kenobi memorably criticized using a blaster as clumsy and random, preferring the elegance of lightsaber combat, though even he wasn’t above using one to finish off General Grievous in Revenge of the Sith. The Empire is at the height of its powers in Survivor, and Cal will use every option at his disposal to fight them, so midway through the game he’s given a very cool-looking blaster pistol, and incorporates it into a saber and blade fighting style.
It’s certainly unique, although I never found much use for it. You have a limited amount of shots, most lightsaber-wielding opponents will simply bat the bolts away from them, and all the other styles already have long-range options by deflecting incoming fire back at enemies. Upgrading it increases the number of shots you get, but seeing as most enemies will rush Cal and engage at close quarters, you’ll find eventually yourself falling back on your lightsaber in most battles. And at that point, blaster stance becomes a hindrance more than a help.
Just as in Fallen Order, you can channel your inner Darth Maul by going double-bladed. This is visually dazzling,
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