With its surprise «server slam» beta just around the corner and its June launch date not long after, Diablo 4 has put out its full system requirements(opens in new tab) for minimum, medium, high, and ultra settings, which will apply to both. Good news, everyone: You can almost certainly run the game in some capacity if you have a PC built this side of the 2012 election.
Unless you want to run it at ultra 4K, that is, which is an understandably dicier proposition. While Diablo 4 at 1080p medium-to-high settings only wants a sensible 16GB of RAM—God's own memory configuration—its ultra 4K, 60fps spec wants a dizzying 32GB, an amount hitherto only demanded by advanced supercomputers, quantum cryptography, and the PC port of The Last of Us (for the eyebrows(opens in new tab), you see).
The minimum specs, meanwhile, only want a paltry 8GB of RAM. That's pretty good scaling.
Beyond that, the requirements are pretty similar to the system reqs Blizzard put out for last month's open beta, which we hailed as some of the most reasonable we'd seen(opens in new tab) in ages. The new high and ultra tiers demand some beefier GPUs than the beta's minimum and medium quality recommendations: You'll want an RTX 2060/RX 5700 XT for high settings or an RTX 3080/RX 6800 XT for ultra. Plus, of course, you'll need a full-fat 40-series Nvidia GPU to support DLSS 3.
But the medium and minimum specs are still as sober as they were in March, and you'll be able to squeak by with a GTX 970/RX 470 or GTX 660/R9 280 if that's all you have to hand. The only real difference is that the full version of Diablo 4 wants double the storage of March's beta. You'll need 90GB of space (ideally on an SSD, says Blizzard, though the game will try to make do on an
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