Might & Magic: Clash of Heroes gets a surprise Definitive Edition on PC via Steam and Ubisoft stores, PlayStation 4 and Nintendo Switch this summer. Inexplicably, there is no Xbox version.
The puzzle RPG classic — much loved here at Eurogamer — is revived by Dotemu, the studio behind the excellent Teenage Mutant Ninja Turtles: Shredder's Revenge.
The announcement trailer, below, shows a first look at gameplay in the campaign and multiplayer.
The original Clash of Heroes, developed by Capybara Games, launched on the Nintendo DS in December 2009. Its brilliant blend of role-playing, turn-based strategy and match-three puzzling, drenched in an eye-catching anime-inspired art style, was followed by a high definition version for PlayStation 3, Xbox 360 and PC in 2011. Android and iOS ports came along in 2013, although these were by far the weakest versions.
And that's where we left Clash of Heroes, until now, 10 years later, with a surprise Definitive Edition I don't think anyone expected.
According to the official burb, Dotemu has not altered the established scope and vision of the original, but it has given the art style a refresh, with updated character arts and portraits, as well as quality-of-life improvements, such as a complete rebalancing of the multiplayer mode.
This Definitive Edition includes the I Am the Boss DLC, which lets you to play as the four bosses (Azexez, Count Carlyle, Ludmilla and Azh-Rafir), and a new multiplayer boss called Euny the Archdruid for use in Quick Battle, Online and Offline Multiplayer modes.
When I'm asked the video game version of that Desert Island Discs question: what one and only video game would you take to your desert Island? I flit between Might & Magic: Clash of Heroes and Tetris
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