When Final Fantasy Pixel Remaster came to PC, I was incredibly excited. After all, some of my favorite games of all time were updated with modern pixel graphics, and a remastered soundtrack. However, they were not perfect. The English font was not great and required players to do some retooling to get a clean, enjoyable font. I recently gained access to the console versions, and it’s basically all I’ve played over the last couple of days.
Interestingly, the current versions of Final Fantasy Pixel Remaster, which are available on console, boast some new additions to the releases that weren’t included in the PC version at launch. Hopefully, the PC versions will be updated to reflect these changes as well. These came in the form of useful boosts to cut down on grind time, which, while they won’t appeal to everybody, certainly felt amazing to me.
As such, Final Fantasy Pixel Remaster is sold separately or in a bundle. No matter which one you choose to pick up, it’ll definitely be worth it. Like the PC version of the games, they're all digitally remastered, faithful versions of the original Final Fantasy 1-6 releases. However, they have had all of their bugs patched out, so if you were looking forward to some speedrunning tricks, those won't be possible.
This hits Final Fantasy IV and Final Fantasy VI the most. Sorry, there's no Item Dupe or Warp Glitch (FFIV), or Vanish+Doom (FFVI). Furthermore, it was nice to see the spells in Final Fantasy 1 do what they’re supposed to do. Even if you’ve never played the first six Final Fantasy games, this is still going to be the definitive way to play them.
Personally, the only real downside is that the “Advanced” content isn’t present in any of these releases. It does make sense since these
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