Ubisoft held a livestream last night to lay out the future of their MMO shooter franchise. The stream covered a roadmap for The Division 2’s fifth year of support and a deep dive into the upcoming The Division Heartland, a free-to-play spin-off that’s more focused on the series’ survival aspects.
Heartland takes the series to rural America for the first time. The less densely populated town of Silver Creek is still plagued by the Dollar Flu and roaming hordes of enemies, though, making it just as deadly as chilly New York or barren Washington. That’s a nice aesthetic change, but Heartland is also doubling down on survival and borrowing a fair bit from the extraction shooters that have blown up recently.
Another first for the series is a base of operations where you’ll begin and end every exfiltration. The base is a classic hub that you can use for upgrades, or just generally socialising with friends. But while you’re out in the field, Heartland is split between scavenging during the day, and engaging in some deadly PvEvP action at nighttime as you and your squad battle to survive with your loot intact. Aside from shooting in the dark, you’ll need to keep an eye on your hydration metre and air filters that let you breathe in contaminated areas - hopefully, these won’t be too distracting.
As a fan of The Division’s stressful and chaotic dark zone, this all sounds pretty rad since, well, the whole map sounds like one big dark zone. I'm curious to see if the claustrophobic, ghostly vibes of the other games can translate to this new setting, but for now, Heartland seems like a winner thanks to a push-and-pull structure and the series' dashing good looks. Now let's hope Ubisoft's monetisation doesn't become too
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