It's Thursday, which means NVIDIA has shared another GeForce NOW update. This week, the cloud library received seven new additions, of which the most notable is Behaviour Interactive's Meet Your Maker.
● Road 96: Mile 0 (New release on Steam) ● Meet Your Maker (New release on Steam) ● TerraScape (New release on Steam) ● Curse of the Sea Rats (New release on Steam, April 6) ● Ravenswatch (New release on Steam, April 6) ● Supplice (New release on Steam, April 6) ● Teardown (Steam)
Meet Your Maker was featured in Nathan's review-in-progress published two days ago. Here are a few highlights from his article:
Successfully completing raids and passively offing other players with your Outposts will earn you XP and various resources. Things you can level up include your individual Custodian, the vendors back at your Sanctuary, all your gear, and the Chimera. You also have an overall Tribute level, can progress the Raid map, and earn seasonal Rank Points and Prestige levels for each individual Outpost you build. Phew! It’s enough to make your head spin.
What wasn’t entirely clear as I waded through all these progression systems is what the overall point of it all was. I understand what Behaviour’s goal is – keep people playing and unlocking new Meet Your Maker content indefinitely – but most live services give you some overarching goal, or series of goals, beyond “keep on grinding.”
At this point, I can say Meet Your Maker’s raids provided decent tooth-gritting satisfaction, and building my own Outpost deathtraps was simple, devious fun. I’m just not sure if Meet Your Maker’s building tools have the necessary versatility to give the game long-term legs, particularly when combined with limiting mechanics that make more elaborate
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