Hello, only last month we welcomed a huge number of new PlayStation Travellers to the No Man’s Sky universe with our free Omega expedition, which brought a ton of new content. It’s incredible to watch new folks getting to experience eight years of updates since launch.
Today March 27, we are releasing our 27th major update – Orbital – and this is a big one!
The Orbital update brings a complete overhaul to Space Stations. Until now these have been perhaps the only part of No Man’s Sky that wasn’t procedurally generated. Engine improvements have allowed us to create vast interior spaces and exterior spaces, with improved reflection and metallic surfaces.
Outside, Space Station exteriors are at a scale never seen before and are hugely varied.
Inside, Stations have been transformed, and are now vast, procedurally generated, and incredibly diverse. Featuring new shops, gameplay and activities, Stations are now uniquely customised based on system, race and locale.
Stations also contain perhaps our most requested feature of all time! A ship editor allows players to customise their ships and players can even create never-before-seen starship types.
We haven’t introduced customisation previously, because so many players love exploring to find the perfect ship already out there to purchase. In keeping with exploration, to customize their ship, travelers gather and trade parts for their ships as they explore, salvaging the best components from wrecks and ruins
We are also introducing a new Guild system, making joining Guilds and increasing reputation a much larger part of the game. Visit new Guild envoys on Space Stations to gain supplies and rare items, or make donations to increase your standing.
You can own a freighter and even build up a fleet of frigates in No Man’s Sky. Now you can send that frigate fleet on away missions where if they get into trouble, as frigate captain, you can perform daring rescues. Players can scramble your squadron of fighters, and warp to battles
Read more on blog.playstation.com