Blizzard has posted some upcoming Death Knight changes for all 3 specs coming to the War Within Alpha.
Hello Death Knights,We wanted to take a moment to let you know that we are planning some updates for the Death Knight talent trees going into The War Within.
While we’re still a few builds away from deploying the changes to the War Within Alpha, we’d like to outline some our goals with the changes, to give a better idea of what to expect.
DK Goals
- Reduce the amount of resource flooding that affects each spec to varying degrees,
- Reduce the throughput nodes toward the end of the tree. It currently has 9 such nodes that add a lot of tension and make it hard to flex into utility you’d otherwise like to take. While we don’t plan to outright cut the DPS throughput nodes, we will rather make them easier to pick up as you naturally progress through the tree. This will allow us to focus the capstones on much more utility or defensive focused talents.
Blood
Blood suffers from a lack of viable build options because it has to invest so heavily into the tree to feel like it functions.
To some degree, all Death Knight specs suffer from this a bit more than other specs due to their unique leveling experience comparatively. We want to see where we can shift some abilities/talents learned in the spec tree that would make more sense baseline, to not only smooth out build diversity but also improve the leveling experience.
Frost
For Frost we want to take a look at Breath of Sindragosa to get it back to the more appropriate ~30 second duration to allow us more tuning knobs.
Read more on wowhead.com