PlayStation has revealed that it has managed to shift just over 59 million PS5s over the course of the system's first four years, but the platform's active user base of 118 million people implies that there are quite a lot of people still playing on PS4.
It's been a bit of an odd console generation so far, which is expected, since both the PS5 and Xbox Series X launched when half the world was in lockdown. There aren't many reasons to be excited about owning a next-gen system at this rate, with us yet to get a title that truly pushes the boundaries of the system. Sure, we have our Horizon Forbidden Wests and our Halo Infinites, but they're both titles that are essentially more of what came before, and the near future doesn't look all that promising either.
Nevertheless, PlayStation is still doing pretty well in the console market with the PS5, revealing that the company has managed to shift a little over 59 million consoles since launch. However, as Game File journalist Stephen Totilo has pointed out (thanks Kotaku), PlayStation has also revealed that the platform's active user base is sat at 118 million people, meaning over half the PlayStation players out there at the moment are actually playing on PS4, with 2 million of those also on PS3.
Of course, having half of your player base on an outdated console is a bit of a problem, and could go some way to explaining the recent struggles surrounding Square Enix and the Final Fantasy series, as both Final Fantasy 16 and Rebirth apparently failed to meet expectations. Both titles were exclusive to the PS5. The real question is how PlayStation convinces the rest of the player base to make the leap if console exclusives aren't really working.
For starters, PlayStation could always take the financial hit and start offering discounts for its consoles. Back when the system first launched, it was extremely difficult to get one, but now that stock is no longer an issue, it feels about right that we start seeing some
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