Update: Final Fantasy 16 update 1.31 is available to download now on PS5, ahead of The Rising Tide's release on the 18th April. It weighs in at 2.8GB, and you can read the full patch notes below, in the original article.
Original Story: Square Enix has published the patch notes for Final Fantasy 16's next update, which is set to drop on the 18th April alongside The Rising Tide DLC. They're surprisingly lengthy, and cover a lot of stuff that was never actually mentioned by the developer upon the update's announcement last month.
Key additions include the option to completely customise the control scheme, and save skill loadouts, while the game's photo mode has been expanded with new settings and visual flairs. On top of that, some welcome — and somewhat significant — improvements have been made side quests, and it looks like the team has taken to rebalancing the action RPG's combat system. Most notably, it seems to have increased Clive's damage output pretty much across the board. Interesting.
You can get the full scoop via the patch notes below.
Additional In-game Content
Battle Adjustments
Eikonic Ability & Feat Adjustments
Accessory Adjustments
Other Changes to Actions
Quests
System
Bug Fixes
Did you expect the next Final Fantasy 16 patch to cover this much stuff? Be tempted to start a brand new playthrough in the comments section below.
Robert (or Rob if you're lazy) has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Dragon Quest, Mass Effect, Final Fantasy, he's played 'em all — a little too much, some might say.
«Made adjustments to when Torgal can be petted and lowered time before re-petting.»
This is the most important change. That dog is adorable.
Great changes needed for Wings of Light and Blind Justice but it sucks they didn't do anything for Odin's feat and its single combo. Like they couldn't have
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