With Indiana Jones and the Great Circle’s launch now right around the corner, Bethesda has finally revealed full details on the game’s PC requirements, and as it turns out, the demands are fairly high. The publisher has shared six different presets, three each for playing the game with or without ray tracing, and even on the lowest settings, the requirements aren’t anything to scoff at.
For starters, across all presets, you’ll require an SSD and roughly 120 GB of free storage. Additionally, other than the two minimum presets (with or without ray tracing), all others demand 32 GB of RAM, while the minimum settings also need 16 GB of it.
On minimum settings without ray tracing, to play the game at 1080p and 60 FPS, you’ll require either an i7-10700K or a Ryzen 5 3600, along with either a GeForce RTX 2060 Super, a Radeon RX 6600, or an Arc A580. On ultra settings without ray tracing, meanwhile, you’ll run the game at a native 4K and 60 FPS, and will require either an i7-13900K or a Ryzen 7 7900X, along with either a GeForce RTX 4080 or a Radeon RX 7900XT.
With ray tracing, meanwhile, on recommended settings, you’ll run the game at 1440p (upscaled with DLSS 3) and 60 FPS, which will require either an i7-12700K or a Ryzen 7 7700, along with a GeForce RTX 5080. On the other hand, for ultra settings with ray tracing enabled, which will run the game at 4K (again, upscaled with DLSS 3) and 60 FPS, you’ll need either an i7-13900K or a Ryzen 7 7900X, along with a GeForce RTX 4090.
You can view the full system requirements for the game’s PC version below. On Xbox Series X/S, meanwhile, the game will target 60 FPS, though it’s not yet known what its resolution targets will be.
Indiana Jones and the Great Circle launches on December 9, but will unlock on December 6 (or 5, depending on your region) for Premium Edition owners. You can view its exact global release times through here. The game is also set to release for PS5 in Spring next year.
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