Arrowhead Game Studios has released a new Helldivers 2 patch that adds planetary hazards to the game.
Version 01.000.100 is labeled as a «minor» patch and is currently only live for PC, but will arrive on PlayStation 5 «soon». The main takeaway from this update is the plethora of quality-of-life changes, balance updates, as well as a ton of bug fixes related to ongoing technical issues.
However, the most notable feature comes with the introduction of «Planetary Hazards» which are now active in the game. It's unclear what these hazards may be, and the patch notes are fairly vague, but players should now expect to encounter more dangers as they fight for liberty across the galaxy.
In addition, plenty of planets have also received additional environmental challenges, which Arrowhead says will «appear at random while you are deployed», challenges that range from fire tornadoes to meteor showers, and more yet to be discovered.
In terms of balancing, Eradicate missions have been adjusted, and now require more kills while enemies will spawn more often, adding to the pressure. The studio also notes that the time to complete missions was previously shorter than intended and has been resolved, so now should take twice as long to complete.
You can check out the full patch notes below, which also confirm numerous technical improvements, as well as the fact that party members will now take damage from fire and gas generated by other players.
Helldivers 2 version 01.000.100 patch notes:
Major Updates
Balancing
Eradicate Missions
Primary, Secondary, & Support Weapons
Stratagems
Fixes
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
For more, be sure to check out our list of the best multiplayer games, along with our list of the best PS5 games.
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