What is it? The PC-enhanced edition of Ghost of Tsushima Director's Cut, which includes the main game and the Iki Island DLC.
Release date May 18, 2024
Expect to pay $59.99/£49.99
Developer Sucker Punch Productions
Publisher PlayStation PC LLC
Reviewed on Nvidia RTX 3090 Ti, 32GB RAM (DDR4), AMD Ryzen 7 5700X, ASRock B450M Pro4
Steam Deck No
Link Steam
Good news: Unsurprisingly, Ghost of Tsushima remains an excellent third-person action-adventure game four years after its initial release. It's not suddenly become crap. Huzzah!
Doing an Assassin's Creed-style game set in Japan years before Ubisoft decided to make Assassin's Creed Shadows, Sucker Punch delivers a gripping, beautiful, and often memorable samurai epic—one loaded with tense sword fights, brutal assassinations, and plenty of story-telling class.
So, yes, I rate the game and recommend you buy and play it if you haven't already, which it seems like plenty of PC gamers have already done. The Director's Cut also includes the Iki Island expansion, so you're getting the full Ghost of Tsushima experience.
It does take a bit of time to find its feet, though, and, the early moments are quite slow and regimented. And it's still a four year old game, so despite its PC-specific graphical enhancements, the game's core engine is starting to look a bit dated by modern standards.
It might not be on the bleeding edge, but Ghost of Tsushima Director's Cut still delivers a number of improvements over the console edition, including unlocked framerates, support for Nvidia DLSS3, AMD FSR3, and Intel XeSS, as well as compatibility with Nvidia Reflex and image quality-enhancing Nvidia DLAA.
On top of that, this version of the game also supports ultrawide (21:9), super Ultrawide (32:9), and even 48:9 Triple Monitor support, meaning the sweeping landscapes of Tsushima really can stretch out to your vision's periphery.
There are also a few nice little extras thrown in, too, such as the ability for cinematics to be rendered in
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