Armored Core 6 looks spectacular, but we’ve been very curious about one particular aspect of the upcoming mech and robot game. With developer FromSoftware’s legendary pedigree of world design, narrative, and lore built through the likes of Dark Souls and Elden Ring, we can’t help but wonder what the Armored Core 6 story looks like. Well, now we know, as the first story trailer gets us all excited for the Armored Core 6 release date to arrive.
“You again. You know, I’m not exactly craving company here. So… What happened to 617 and the others? Fill me in, Handler Walter.” Those words, spoken as we see flashes of war raging between the giant mechs, kick off the reveal. “This one is functional, but don’t expect much more,” the voice remarks as a man consulting a tablet computer looks over what appears to be a body strapped to an operating table, covered in a film as though vacuum-sealed.
“I’m not here to talk,” the man responds, “wake it up.” We cut back to the grinding of metal on metal, the crunch and groans of giant mechs bending and crumpling under one another’s weight, sparks flying and flames rising. We hear “620 – signal lost” among the cacophony. The shell of one mech opens to reveal a device, crackling with electricity. “Updating target parameters: phase three, pattern E…”
An explosion rocks across the canyon, silence falling as a beacon tower crumbles and smoke billows from the impact. As we return to the figure on the table, we hear a voice calling in its report: “617 down. Reporting to Handler Walter: mission complete.”
The devices clamping down the figure withdraw, cables are pulled from the body, and another voice booms out, seemingly from a mech looming over the figure: “621. I’ll give you a reason to exist.
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