Developer Free Lives has returned to the pectoral-popping embrace of its much-loved 2015 hit to deliver one final update: Broforce Forever, which is packed with new bros, new modes, new moves, and one final batch of bug fixes.
What drove the studio to put together a surprise update around seven years after we thought we’d seen the last of Broforce? Who decides which bros make the cut in the final product? And can we expect more from the series and, dare we say it, Broforce 2? We spoke with Broforce creative director Evan Greenwood on the motivation to return to Broforce, the hilarious process for adding new bros to the game, and the possible future of the series.
IGN: It’s been a long time since Broforce news; what was the motivation to go back to it after such a long hiatus, especially considering how fast the games business moves sometimes?
Evan Greenwood: Broforce has some passionate fans, and they kept asking us to improve certain less-than-perfect aspects of the game. You know, balance issues that kept niggling high-level players.
When we did come back to working on the project we found it both more exciting to work on, and a lot more difficult to work with, than we had imagined. The codebase had become creaky under the weight of all the ports to consoles and the necessary optimizations that had been performed on it, but making more Broforce was fun! In our excitement we started imagining an even bigger update, possibly even a standalone game, but had to reign the scope back once reality set in.
So the update became more than just a list of fixes of issues that super-fans found with the game, but less than what would warrant a standalone expansion. Basically, it ended up being a sizable update to the game that is at
Read more on ign.com